Render every single road in any city at once: https://anvaka.github.io/city-roads/
How it is made?
The data is fetched from OpenStreetMap using overpass API. While that API is free (as long as you follow ODbL licenses), it can be rate-limited and sometimes it is slow. After all we are downloading thousands of roads within an area!
To improve the performance of download, I indexed ~3,000 cities with population larger than 100,000 people and stored into a very simple protobuf format. The cities are stored into a cache in this github repository.
The name resolution is done by nominatim - for any query that you type into the search box it returns list of area ids. I check for the area id in my list of cached cities first, and fallback to overpass if area is not present in cache.
Behind simple UI software engineers would also find scripting capabilities. You can develop programs on top of the city-roads. A few examples are available in city-script. Scene API is documented here: https://github.com/anvaka/city-roads/blob/master/API.md
Please share your creations and do not hesitate to reach out if you have any questions.
The rendering of the city is limited by the browser and video card memory capacity. I was able to render Seattle roads without a hiccup on a very old samsung phone, though when I tried Tokyo (with 1.4m segments) the phone was very slow.
Selecting area that has millions of roads (e.g. a Washington state) may cause the page to crash even on a powerful device.
Luckily, most of the cities can be rendered without problems, resulting in a beautiful art.
If you like this work and want to use it in your projects - you are more than welcome to do so!
# install dependencies npm install # serve with hot reload at localhost:8080 npm run dev # build for production with minification npm run build # build for production and view the bundle analyzer report npm run build --report
The source code is licensed under MIT license